Aliens Ate My Homework

Aliens Ate My Homework is an isometric type to typing game where the player types words to defeat hordes of alien enemies and get their homework back.  My role was to design and implement a typing based menu system and design the interface for player interaction and feedback, which included regular interaction with team members of multiple disciplines to ensure that UI elements were cohesive and delivered on time and to spec.

Platform: PC

Engine: Unity

Team Size: 22

Role: UI Lead

 

 


 

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